So, Bunker Punks is an old school shooter released in 2018. It's a pretty simple and short game, so this review will be short. It's a Rogue Light game, which means dying is part of the process of learning to win the game.
The story is simple: In the future, a bunch of cataclysmic events happened, and corporations take over the governments of the nations in the future. It's not a distant future by any means, and you play as the Bunker Punks, who raids facilities to steal stuff to fund there movement to eventually overthrow the evil corporations.
The gameplay is split between bunker building/strategy layer and the First person shooter run and gun levels. You spend money earned during raids, on upgrading the bunker you live in, which upgrade damage, health, armor, or heals punks in certain instances during raids.
During the raids, you kill drones, both the robotic and people kind, to collect money, tech, and new weapons or armor. There's an elevator at the end of each level or floor, that is the exit point to the next floor, or the exit point of the raid, depending on what floor your on.
When you inevitably die, you lose all progress...Except for the tech you earned, which you spend after you fail a play through, to unlock different armor,weapons, bunker base upgrades, and even more punks to play as so if you accidentally die as one punk, can continue as another.
The weapons are split between pistols, shotguns, rifles, melee weapons, and explosive. Pistols are generic medium range weapons, shotguns get a bonus to damage at short range, rifles get a bonus at long range, and explosive weapon have an area of effect of damage, meaning don't fire point blank. I have never encountered a melee weapon yet, but presumably they do a lot of damage.
It's an okay game for what it is. I give it 3.5 stars out of 5. It's fairly solid, and I enjoyed it for what it was, and it was only 10-15 dollars. I've spent more for worse products.
Anyway, see you all next time!
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