Wednesday, September 30, 2020

Kingdom Rush: Origins

 Yes, we're back to the Kingdom Rush series, if late by three days, but whatever.  I was busy on Sunday, going to a place I might talk about on this blog, although it's not a game, movie, or book.  But anyway, on to what this review is actually about, Kingdom Rush Origins

At least this picture isn't as busy as the others in the series...

Kingdom Rush Origins continues as a prequel to the first Kingdom Rush, and takes place on a far away continent, (different from the Frontiers far away lands of...Frontieria, idk), which is inhabited by elves, so as you can imagine, all the towers are elf themed.  The biggest thematically difference is instead of a dwarven mortar, you have an elf druid who weight lifts and throws exploding rocks at enemies.  It acts the exact as the mortar from previous games, just a facelift to fit in with the elf theme.

I should also mention I am reviewing the PC version of the Kingdom Rush games, the tablet and flash versions all have slight differences from each other, the main difference is the PC version has no micro transactions, but it is more expensive then the tablet version.  

Anyway gameplay is the same as the first two, with different enemies to face like the Gnolls pictured above(Hyena like humanoids for those not familiar).  Again, there are different modifying elements in roughly half of the stages so you have to change your strategy to adapt to them.  The only gameplay change in  Origins is heroes, acting like they did in Frontiers, now have a special ability that can be cast with a cooldown on the battlefield, making what hero you choose more important.  Some abilities kill a single enemy instantly, some summon reinforcements, and others hurl damaging projectiles onto the field, or a combination of all three.

Personally I found the gameplay of Origins to be more of the same, but that's exactly what I wanted out of it.  But the true reason I liked Origins more is because of the story.  Yes, there is one, more then just 'kill wizard' this time.  While I'll admit there isn't much more of one, it is there.  It starts with a gnoll invasion on the elven woods, and escalates to a full on attack by the Twilight Elves.  

I'm not going to say there are twists in the story, but their are turns here and there, which pleasantly surprised me, since a Tower Defense game is not one you think of with a story more complex then 'Destroy Badguy'.  I have yet to finish all of the extra bonus updates after you complete the story, but am excitedly looking forward to doing them.

That's all this week, and for the Kingdom Rush games.  Kingdom Rush: Vengeance releases for PC on October 15th. 

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